Activities are the colony's side adventures. They open as the colony grows and each pays its own rewards.
| Activity | Opens | About |
|---|---|---|
| Wave Defence | Stone Age | Load your cards with soldiers and hold off waves of invaders. Capture combat nodes for permanent bonuses. |
| Nest Siege | Bronze Age | Place soldier ants beside the trail and stop invaders reaching the nest. Three sieges a day. |
| Exploration | Stone Age | Send scouts beyond the farm to find new plots, colonies and species. |
| Excavation | Stone Age | Dig down through the layers for Materials, fossils and buried lore. |
| Fishing | Bronze Age | Cast for Food, timed blessings and rare water creatures. |
| Gathering | Iron Age | Send foraging expeditions that come home later with Food, Materials and rare finds. |
| Outposts | After 1 flights | Send expeditions to new lands and build outposts whose bonuses help the home colony. |
| Friends and alliances | Founding stage | Swap codes with friends, visit their colonies and send a gift a day. Join an alliance for a shared weekly goal. |