| Lost larvae | Exploring a colony tile | Return 3 lost larvae to the friendly colony | An ally: +5% Food |
| Strange seed | A Codex find | Plant the strange seed in the Fungus Garden and wait 2 hours | A rare seed (Food 2 h) |
| The old map | Excavation 30 m | Follow the old map to 3 tiles | A hidden resource node |
| Crumb trail | A one-off Food node | Follow the crumb trail with a 1-hour expedition | Food 3 h |
| The rival queen | Capturing the Rival Tunnel | Choose: make peace or drive her out | Peace: +5% Materials; drive out: Royal Jelly 20 |
| Stuck beetle | A visitor event | Free the beetle stuck in the sticky tape (send 20 builders) | The beetle trader's loyalty: 1 extra stock item |
| The glass crack | Iron Age | Widen the crack in the farm lid (Materials 1 h) | Opens the desk 1 hour earlier |
| The lamp warmth | Bronze Age | Keep 30 nurses near the lamp for 1 hour | Brood grows 25% faster for 4 h |
| The homework | A giant-noise event | Find the eraser crumb on the homework sheet tile | A Codex page on how pencils work |
| The cat shadow | A giant-noise event | Hide all foragers within 30 seconds | +10% soldier damage for 2 h |
| The sugar bowl | Industrial Age | Plan a raid on the sugar bowl: 3 expeditions | Food 6 h |
| The garden gnome | Backyard exploration | Climb the gnome (an exploration on its tile) | Exploration range +1 tile |
| The spider web | A hazard tile | Rescue the explorers caught in the web | Lost explorers return |
| The sprinkler | Backyard | Time a foraging trip between sprinkler cycles | Food 2 h, no losses |
| The old shed | Atomic Age | Scout the shed safely | A head start on Containment research (-25% time) |
| The bird bath | Backyard | Build a twig bridge to the birdbath (Materials 2 h) | Fishing unlocks a new spot |
| The lost queen | A Spring Swarm catch | Shelter a lost queen for 1 day | A species card duplicate |
| The wifi signal | Information Age | Link 2 colonies through the Data Hive | Data Hive +5% |
| The paper | Information Age | Help the Colonizer finish their paper (answer 3 Codex questions) | Royal Jelly 15 |
| The launch | Space Age | Load 1,000 ants onto the research rocket | Orbital Hive skin |
| The moon dust | Space exploration | Dig 5 blocks on the Moon tile | A Composites cache (Materials 4 h) |
| The signal | Space Age | Decode the alien signal (3 regular-event clues) | Alien beetle card duplicate |
| The first worker | Singularity | Visit the old ant farm on the Bedroom map | A First Worker duplicate |
| The photo album | A photo moment | Take photos in 3 different areas | A card frame |
| The retired ant | A named ant retires | Throw a farewell feast (Food 1 h) | The Album portrait gains a gold frame |
| The squabble cup | 5 squabbles settled | Hold a squabble tournament | +5% morale for a day |
| The trader debt | Beetle trader visit | Lend the trader 1 h of Food | Repaid double after 24 h |
| The storm | A weather blip | Shore up the tunnels before the storm (move builders) | No storm losses for 24 h |
| The great dig | Excavation 100 m | Dig 20 blocks in one day | An amber chip and +1 dig a day for a week |
| The satant note | A Satant whisper | Find who left the note (3 gossip clues) | Satant's next deal has a smaller downside |