After 1 Nuptial Flights, the colony can found outposts in new biomes. Outpost buildings give lasting bonuses and are kept through flights.
Red desert
Red sand, spinifex and fierce heat. Desert outposts dig deep stores and harvest resin.
| Building | Bonus | Per level |
|---|---|---|
| Resin hut | Materials | +5% |
| Sand tunnels | Storage | +10% |
| Honey pod | Food | +5% |
Rainforest
Giant ferns, mossy logs and endless rain. Rainforest outposts grow fungus and raise big broods.
| Building | Bonus | Per level |
|---|---|---|
| Silk leaf tent | Population cap | +3% |
| Log fungus garden | Food | +6% |
| Rotten-log nest | Population growth | +5% |
Alpine meadow
Short grass, granite and cold clear air. Alpine outposts toughen soldiers and waste nothing.
| Building | Bonus | Per level |
|---|---|---|
| Stone cairn | Combat damage | +6% |
| Thatch mound | All production | +2% |
| Dew collector | Upkeep | +-2% |