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Story events

Story events are moments in the colony's life, each with an effect. Rarer ones are more dramatic.

EventAreaSeasonRarityEffect
Nuptial flight day: winged queens and males leave the nestAnySpringRareRoyal Jelly as new colonies are founded
The queen lays a record clutchAnyAnyCommon+15% population growth for 2 hours
Nurses move the brood pile somewhere warmerAnyAnyCommon+10% growth for 1 hour
A gamergate worker starts laying eggsAnyAnyRareAccept (+growth, โˆ’5% queen class bonus for a day) or stop her
The "lazy" reserve workers wake upAnyAnyCommon+5% all production for 1 hour
Undertaker ants clear the refuse pileAnyAnyCommonNo disease events for 1 day
A trophallaxis feast: everyone shares food mouth to mouthAnyAnyCommonFood upkeep โˆ’20% for 2 hours
Grooming dayAnyAnyCommonDisease and mite events weaker for 1 day
A fungal infection appears in one chamberAnyAnyCommonQuarantine (lose 3% Food) or ignore (50% chance of โˆ’10% growth for 4 hours)
A worker turns into a zombie ant (Cordyceps)AnyAnyRareCarry it away (safe) or study it (Codex page, small risk)
Mites hitch a ride on returning foragersAnyAnyCommonTap to groom; missed: โˆ’5% production for 1 hour
An ant mill: a group follows each other's trail in an endless circleAnyAnyRareBreak the circle; missed: Gathering returns 20% less for 1 hour
A tandem-running lesson: one ant leads another to foodAnyAnyCommonExplorers 15% faster for 2 hours
A scout finds a huge food sourceAnyAnyCommon+Food (30 minutes of output)
A batch of major workers hatchesAnyAnyCommon+10% combat damage for 2 hours
The queen's pheromones surgeAnyAnyCommon+5% everything for 1 hour
Many pupae hatch at onceAnyAnyCommon+Population (20 minutes of births)
Repletes are overfilledAnyAnyCommon+10% Food cap for 4 hours
Rival scouts spotted at the trailAnyAnyCommonChase them off; missed: lose 3% Food
The nest is overcrowdedAnyAnyCommonDig new chambers (Materials) or found a satellite nest (Population)
An old forager's last trip brings back a treasureAnyAnyCommonSmall Food and one random item
A lost worker returns with news of the land beyondAnyAnyCommonReveals 1 Exploration tile
A super-major hatchesAnyAnyRareTap to crown it: +25% damage for the next boss wave
A second queen asks to join the colonyAnyAnyRareAccept (+growth, a new species card chance) or drive her out
Aphids produce extra honeydewAnyAnyCommon+20% Aphid herd output for 2 hours
The aphid herd wanders offAnyAnyCommonRound them up; missed: Aphid herd paused for 1 hour
Workers adopt a herd of scale insectsAnyAnyRare+Food over 1 day
Seeds sprout in the granaryAnyAnyCommonEat them now (+Food) or let them grow (+more Food over 4 hours)
The fungus garden bloomsAnyAnyCommon+15% Food for 2 hours
Fungus garden blightAnyAnyCommonWeed it out (lose 5% Food) or wait (production โˆ’10% for 2 hours)
Heatwave inside the nestAnyAnyCommonMove brood deeper (โˆ’10% production for 1 hour) or fan with workers (Food cost)
A cold snapAnyAnyCommonโˆ’10% growth for 2 hours; +5% offline efficiency for the night
Workers build a living bridge across a gapAnyAnyCommonExploration 20% cheaper for 2 hours
A raft drill: the colony practises floating togetherAnyAnyRareFlood events halved for 7 days
A stridulation chorus: ants squeak to each otherAnyAnyCommon+5% morale (combat) for 1 hour
Workers take hundreds of micro-napsAnyAnyCommon+10% offline efficiency for the next absence
At dusk, a few workers seal the entrance from outsideAnyAnyRareNo raids overnight; Codex page on self-sacrifice
An ant cricket sneaks in and steals foodAnyAnyCommonCatch it; missed: lose 3% Food
A rove beetle pretends to be a nestmateAnyAnyCommonTolerate it (cleans the nest: +disease resistance) or evict it
A caterpillar's sweet smell tricks the nursesAnyAnyRareTake it in (Food from it, slow brood loss) or refuse; Codex page
A lost queen of another species arrivesAnyAnyRareAdopt (+Population, species card chance) or turn her away
A pollen windfallAnyAnyCommon+Food
Morning dew droplets on every surfaceAnyAnyCommonForagers +10% for 1 hour (mornings only)
A friendly colony sends a giftAnyAnyRare+Royal Jelly (small)
The colony's anniversaryAnyAnyRare+10% everything for 1 day and a story card
A worker "discovers" a factAnyAnyCommonA free Codex page
An explorer miscounts her steps and gets lostAnyAnyCommonโˆ’1 explorer; she returns next day with a found item
Twin larvae grow into giantsAnyAnyRare+1 card duplicate (random caste card)
Workers redecorate the nestAnyAnyCommonCosmetic change for a day; +5% morale
A drought of food sources nearbyAnyAnyCommonSend explorers further (ants) or ration (โˆ’10% growth for 2 hours)
The child taps on the glassBedroomAnyCommonCalm the colony; missed: โˆ’10% production for 30 min
A whole biscuit drops inBedroomAnyCommon+Food (1 hour of output)
The child forgets to feed the farmBedroomAnyCommonโˆ’10% growth for 4 hours
A birthday party next door is loudBedroomAnyCommonโˆ’5% production for 1 hour
Leftover birthday cakeBedroomAnyRare+Food (3 hours of output)
Sleepover friends peer in with torchesBedroomAnyCommonPut on a show (+Royal Jelly, โˆ’5% Food) or hide
A torch shone in at nightBedroomAnyCommonShield the brood; missed: โˆ’10% growth for 1 hour
A glow-in-the-dark sticker on the glassBedroomAnyRareNight foraging +15% for 3 nights
School holidays: the child is home all dayBedroomAnyCommon+10% Food for 3 days
Show-and-tell day: the farm goes to schoolBedroomAnyRarePerform (+Royal Jelly, travel stress โˆ’5% for a day) or stay calm
Cordial spilled near the lidBedroomAnyCommon+Food; โˆ’5% Materials for 1 hour (sticky)
A Lego avalanche hits the deskBedroomAnyCommonClear the blocks; missed: one building blocked for 1 hour
The cat stares at the farmBedroomAnyCommonโˆ’5% production for 1 hour
The cat knocks over the pencil cupBedroomAnyCommon+Materials (pencil shavings)
The dog barks at a deliveryBedroomAnyCommonโˆ’3% production for 30 min
A goldfish bowl moves onto the deskBedroomAnyRareFishing +2 casts today
The family hamster escapesBedroomAnyRareHide deep (โˆ’10% production 1 hour) or defend (soldiers at risk, +combat XP)
The window is opened for fresh airBedroomAnyCommon+10% growth for 2 hours
A fly gets into the roomBedroomAnyCommonCatch it: +Food
A moth circles the desk lampBedroomAnyCommonCatch it: +Food
The desk lamp is left on all nightBedroomAnyCommon+10% growth; Bronze forge +20% overnight
A power blackoutBedroomAnyCommonSteam buildings paused 1 hour
A glue stick is left uncappedBedroomAnyCommon+Materials; one trail slowed for 1 hour
A pile of pencil shavingsBedroomAnyCommon+Materials
Eraser crumbs everywhereBedroomAnyCommon+Materials
A glitter accidentBedroomAnyRare+Materials and a sparkly cosmetic for a day
The farm wins a ribbon at the school science fairBedroomAnyRare+Royal Jelly
Mum vacuums the bedroomBedroomAnyCommonEvacuate outposts (production โˆ’10% for 1 hour) or risk it (lose 5% Materials)
Room-cleaning dayBedroomAnyCommonHide stores (โˆ’5% production) or risk losing 10% Food
A toy dinosaur is placed on the farmBedroomAnyCommonCodex: ants lived alongside dinosaurs; +5% morale
The child names one of the antsBedroomAnyRareA hero ant appears: +5% to her job for 7 days
The child reads an ant book aloudBedroomAnyCommonA free Codex page
A phone game's sounds next to the farmBedroomAnyCommonโˆ’3% production for 30 min
Rain on the windowBedroomAnyCommon+5% growth (cosy) for 2 hours
A thunderstorm rattles the houseBedroomAnyCommonโˆ’10% production for 30 min
The heater comes on for winterBedroomWinterCommon+10% growth for 1 day
The air conditioner runs all dayBedroomSummerCommonโˆ’5% growth for 1 day
A spider builds a web in the corner of the lidBedroomAnyCommonCut the web; missed: โˆ’5% Food trail for 1 hour
Silverfish raid from the bookshelfBedroomAnyCommonDefend; missed: lose 3% Food
A cockroach under the bedBedroomAnyCommonDrive it off; won: +Food
A sock left beside the farmBedroomAnyCommon+Materials (fluff) and a temporary outpost
A pizza crust under the bedBedroomAnyRare+Food (4 hours of output)
A lolly is droppedBedroomAnyCommon+Food; +10% forager speed for 1 hour (sugar rush)
An apple core in the binBedroomAnyCommon+Food
A banana peelBedroomAnyCommon+Food
A juice-box straw falls onto the deskBedroomAnyCommonA bridge: Exploration 20% cheaper for 1 hour
A paperclip chainBedroomAnyCommon+Materials
Loose staplesBedroomAnyCommon+Materials (metal)
A coin rolls under the deskBedroomAnyRare+Materials (metal); +Royal Jelly (tiny)
A marble rolls into a tunnelBedroomAnyRareKeep it as a boulder trap (+defence) or roll it out (+Materials)
A page torn from an old encyclopaediaBedroomAnyRare+20% research speed for 2 hours
A nightlight is plugged inBedroomAnyCommonNight production +5% for 7 nights
Loud music through headphonesBedroomAnyCommonโˆ’5% production for 1 hour
The teenager posts a video of the colonyBedroomAnyRare+Royal Jelly ("followers")
A friend offers to add more antsBedroomAnyRareAccept (a rival queen: war waves for a day, then her species card) or refuse
The teenager forgets to close the lidBedroomAnyCommonScouts explore 1 free tile
Charger warmth under the farmBedroomAnyCommon+10% Steam power for 2 hours
An energy drink spillsBedroomAnyRare+20% speed for 1 hour, then โˆ’10% for 1 hour
Exam week: no attention for daysBedroomAnyCommonโˆ’10% Food for 2 days
Renewed interest in the colonyBedroomAnyCommon+10% Food for 2 days
The bedroom is repaintedBedroomAnyRareEvacuate the fumes (โˆ’15% production for 2 hours) or seal the nest (โˆ’5% growth for a day)
The fly screen tears: wasps get inBedroomAnyCommonFight; missed: lose 5% Food
A daddy-long-legs web across the farm lidBedroomAnyCommonClear it; missed: one building blocked 1 hour
Mould on an old cupBedroomAnyCommonFarm the mould (+Food over time, disease risk) or avoid it
Chips spilled at a teen partyBedroomAnyCommon+Food
A pillow fight dust stormBedroomAnyCommonโˆ’5% production for 30 min
Cereal spilled on the deskBedroomAnyCommon+Food
Christmas tree needles fallBedroomAnyCommon+Materials
Easter egg foil and chocolateBedroomAnyCommon+Food and Materials
A Halloween lolly stashBedroomAnyCommon+Food (big)
A sausage falls off the barbecueBackyardAnyCommon+Food (2 hours of output)
A picnic blanket is spread on the lawnBackyardAnyCommon+Food over 1 hour
The sprinkler floods the entranceBackyardAnyCommonRaft up (lose 3% Materials) or seal (โˆ’10% production 1 hour)
Lawn-mowing dayBackyardAnyCommonEvacuate surface outposts or risk losing 5% Food
A leaf blower scatters the trailBackyardAnyCommonโˆ’10% Gathering for 1 hour
The compost is turnedBackyardAnyCommon+Food
Tomatoes split in the vegie patchBackyardAnyCommon+Food
Fruit falls from the backyard treeBackyardAnyCommon+Food
Kids run through the yardBackyardAnyCommonโˆ’5% production for 30 min
The dog digs near the nestBackyardAnyCommonDefend (soldiers at risk) or dig deeper (โˆ’10% production 1 hour)
Food left in the dog's bowlBackyardAnyCommon+Food
The cat hunts a skink near the nestBackyardAnyCommon+Food (scraps)
A magpie swoops the trailBackyardAnyCommonTake cover; missed: lose 2% Population
A kookaburra perches on the fenceBackyardAnyCommonEnemy waves โˆ’10% HP today (it eats bugs)
A blue-tongue lizard wanders throughBackyardAnyCommonHide (โˆ’5% production) or let it pass (it eats some enemy insects: next wave easier)
An echidna arrives: it eats antsBackyardAnyRareDive deep (โˆ’20% production 2 hours) or defend (soldiers at risk, a Rare card on success)
A possum on the fence at nightBackyardAnyCommonNight events +1 today
Bin night: a bag splitsBackyardAnyCommon+Food
The garbage truck spillsBackyardAnyRare+Food and Materials (big)
Recycling day: cans everywhereBackyardAnyCommon+Materials
The neighbour puts out ant baitBackyardAnyCommonAvoid that side (โˆ’5% Gathering for 1 day) or test it (risk 3% Population, Codex page)
Surface spray on the pathBackyardAnyCommonReroute trails (โˆ’10% Food 2 hours) or push through (lose 3% Population)
An exterminator's van parks out frontBackyardAnyRareGo quiet (โˆ’50% production 1 hour) or keep working (risk 5% Population)
A rainstormBackyardAnyCommon+10% growth; โˆ’10% Gathering for 2 hours
A droughtBackyardAnyCommonSend explorers for water sources (ants) or ration (โˆ’10% growth for 1 day)
A heatwaveBackyardSummerCommonโˆ’15% production for 4 hours; heat-proof cards ignore it
HailBackyardAnyRareโˆ’10% Materials (outposts damaged)
Bushfire smoke hazeBackyardSummerRareโˆ’10% production for 1 day; Codex page on fire recovery
Flying ant day: queens from every colony take offBackyardSpringRareCatch queens: +Royal Jelly per catch
The birdbath is refilledBackyardAnyCommonFishing +2 casts today
The pool cleaner runs near the nestBackyardAnyRareMove the trail (โˆ’5% for 1 hour) or wait (risk Food)
A hose left runningBackyardAnyCommonFlood risk tomorrow +; Fishing +1 cast
A garden gnome is moved onto the moundBackyardAnyRareA new outpost spot
Kids build a sandcastleBackyardAnyCommon+Materials (sand); Exploration +1 tile
A cricket ball lands on the moundBackyardAnyCommonโˆ’5% Materials (repairs)
A footy is kicked into the garden bedBackyardAnyCommonโˆ’3% production for 30 min
Drips from the washing lineBackyardAnyCommon+5% growth for 1 hour
An oil drip under the carBackyardAnyCommon+10% power for 2 hours
Crumbs from a car being cleaned outBackyardAnyCommon+Food
The ice-cream truck plays down the streetBackyardSummerRare+Food (melted drips)
A street partyBackyardAnyRare+Food (big); โˆ’5% production (noise)
Roadworks shake the groundBackyardAnyCommonโˆ’10% production for 2 hours
A concrete slab is poured over the edge of the nestBackyardAnyRareEvacuate those tunnels (lose 5% Materials) or dig under (Materials cost, keep production)
A new garden bed is builtBackyardAnyCommonExploration +2 tiles
The fence is repairedBackyardAnyCommonOutposts on the fence line paused 1 hour
Solar panels go on the roofBackyardAnyRare+10% power for 7 days
The wifi router is upgradedBackyardAnyRare+10% Data Hive output for 7 days
A drone flies over the yardBackyardAnyCommonHide; missed: โˆ’5% production for 1 hour
A robot lawnmower appearsBackyardAnyRareMap its route (research cost) or avoid the lawn (โˆ’5% Gathering)
A smart sprinkler schedule is setBackyardAnyCommonFlood events predictable: shown 1 hour ahead for 7 days
A school class visits the colonyBackyardAnyRare+2 free Codex pages
The entomologist samples workersBackyardAnyCommonOffer workers (โˆ’2% Population, +research) or hide
A museum asks for a specimenBackyardAnyRareSend a worker (+Royal Jelly, โˆ’1 ant) or decline
A news story about the clever colonyBackyardAnyRare+Royal Jelly
A hacker colony jams the pheromone networkBackyardAnyCommonRestore it; missed: Data Hive paused 1 hour
A border clash with a rival supercolonyBackyardAnyCommonFight (combat wave) or cede a tile
An allied colony asks for help against waspsBackyardAnyCommonSend soldiers (risk ants, +Royal Jelly) or send Food
A termite mound discovered nearbyBackyardAnyRareRaid it (combat, +Materials) or trade (Food for Materials)
A bee swarm hangs in the treeBackyardAnyRare+Food (honey drips) for 1 day
A European wasp nest foundBackyardAnyCommonAttack it (boss fight) or avoid that area for a day
A redback spider under the barbecueBackyardAnyCommonAvoid; missed: lose 2% Population
A huntsman spider on the wallBackyardAnyCommonNight pests โˆ’20% today (it hunts them)
Cicadas emergeBackyardSummerCommon+Food (big) for 1 day
A Christmas beetle swarmBackyardAnyCommon+Food; Codex page
Bogong moths pass through on migrationBackyardSpringRare+Food; Codex page on migration
Autumn leaves pile upBackyardAutumnCommon+Materials
A frosty morningBackyardWinterCommonโˆ’10% production until noon
A possum raids the compostBackyardAnyCommonโˆ’5% Food from compost for 1 day
A rainbow after the stormBackyardAnyRare+5% everything for 2 hours
A power outage across the suburbBackyardAnyCommonData buildings paused 1 hour
A solar flare eruptsSpaceAnyCommonRaise shields (Materials) or ride it out (โˆ’20% production 1 hour)
A meteor showerSpaceAnyCommon+Materials
A micrometeoroid pierces the hiveSpaceAnyCommonPatch it; missed: lose 5% Materials
Brood floats away in zero-GSpaceAnyCommonCatch them; missed: โˆ’10% growth for 1 hour
An old recording of the 2014 ISS antsSpaceAnyRareA free Codex page and +5% morale
A cosmic-ray mutationSpaceAnyRareKeep it (random strong buff for a day, small risk) or repair it
A comet passes close bySpaceAnyRareFishing +3 casts (comet-tail fishing)
A rich asteroid vein is foundSpaceAnyCommon+Materials (big)
An asteroid near-missSpaceAnyCommonDodge; missed: โˆ’10% production for 1 hour
A Martian dust stormSpaceAnyCommonMars outposts โˆ’20% for 4 hours
The Moon low-gravity festivalSpaceAnyRare+10% morale and Exploration for 1 day
Space pirates raid a supply lineSpaceAnyCommonFight (combat) or pay them off (Food)
First contact with an alien colonySpaceAnyLegendaryBefriend (ally, alien species card) or keep away
An alien trade offerSpaceAnyCommonTrade Food for Royal Jelly, or decline
Salvage from a lost satelliteSpaceAnyCommon+Materials
An old Earth radio broadcastSpaceAnyRareA story fragment about the Colonizer
A message from the ColonizerSpaceAnyRare+10% everything for 1 day; story beat
A hull breach in the orbital hiveSpaceAnyCommonSeal it; missed: lose 5% Food
The oxygen garden bloomsSpaceAnyCommon+Food
Hydroponic fungus spreadsSpaceAnyCommonPrune (lose 5% Food) or wait (โˆ’10% Food for 2 hours)
Tardigrades hitch a rideSpaceAnyRareWater bear card duplicate
An eclipseSpaceAnyCommonSolar output โˆ’50% for 30 min; night events +1
Auroras over a gas giantSpaceAnyRare+5% morale for 1 day
Gravitational lensing reveals a hidden planetSpaceAnyLegendaryA new Exploration region
A pulsar's rhythm syncs the hiveSpaceAnyRare+10% production for 2 hours
An ice moon with an ocean underneathSpaceAnyRareA new Fishing spot unlocked
A Venus heat stormSpaceAnyCommonVenus outposts paused 2 hours
Jupiter's radiation belts flareSpaceAnyCommonCombat waves +10% harder today
Harvesting Saturn's ringsSpaceAnyCommon+Materials (ice)
A hive-ship launch partySpaceAnyCommon+5% everything for 1 hour
A navigation errorSpaceAnyCommonExploration costs +10% for 1 hour
Terraforming takes holdSpaceAnyRare+10% Food on that planet for 7 days
Terraforming failsSpaceAnyCommonLose 5% Materials on that planet
A human space station visitsSpaceAnyRareHide or greet (+Royal Jelly, story beat)
A robot probe is mistaken for a queenSpaceAnyCommonFunny cutscene; +5% morale
A time-dilation glitchSpaceAnyRareNext offline period counts 25% longer
A Dyson panel drifts out of alignmentSpaceAnyCommonRealign; missed: โˆ’10% power for 1 hour
A whisper of entropySpaceAnyCommonโˆ’5% production for 1 hour; ominous Codex page
A vision of the AntiverseSpaceAnyRareA free Codex page and +10% research for 1 hour
A shadow colony mirrors your movesSpaceAnyCommonFight it (combat) or out-build it (Materials race)
The hive mind dreamsSpaceAnyCommon+5% offline efficiency for the next absence
A star is born nearbySpaceAnyRare+10% power for 7 days
A distant supernovaSpaceAnyLegendary+Royal Jelly; a once-in-a-lifetime card
Fishing in quantum foamSpaceAnyRareFishing catches doubled today
A sign from the Great AntSpaceAnyLegendary+20% everything for 1 day
A water-ice find in a craterSpaceAnyCommon+Food (ice farming)
A sunspot cycle peaksSpaceAnyCommon+10% solar power for 1 day
A cargo pod goes missingSpaceAnyCommonSearch for it (explorers) or write it off (lose 5% Materials)
The hive ship's gardens overgrowSpaceAnyCommon+Food; โˆ’5% Materials (pruning)
A rogue moonlet drifts closeSpaceAnyRareCapture it (+Materials, research cost) or let it pass
Zero-G building contestSpaceAnyCommon+10% building speed for 2 hours
A homesick colony looks back at EarthSpaceAnyCommon+5% morale; a Codex page about home
Static storm in the networkSpaceAnyCommonReroute; missed: โˆ’10% Data for 1 hour
An alien pollen cloudSpaceAnyRare+Food (exotic) for 1 day
A space-suited ant explorer returnsSpaceAnyCommonReveals 2 Exploration tiles
Orbital debris fieldSpaceAnyCommonClear it (Materials) or route around (Exploration +20% cost for 2 hours)
A crystal cave on an asteroidSpaceAnyRare+Materials (big)
Low-orbit sunrise every 90 minutesSpaceAnyCommonDay-night events doubled for 3 hours
An alien beetle swarm migrates pastSpaceAnyCommonDefend; missed: lose 5% Food
Martian sand sculpturesSpaceAnyRareCosmetic for 7 days; +5% morale
A broken probe offers old dataSpaceAnyCommon+research
A gravity-assist slingshotSpaceAnyCommonExploration 30% faster for 1 hour
A methane lake on TitanSpaceAnyRareA new Fishing spot (methane fishing)
Space sickness in new recruitsSpaceAnyCommonโˆ’10% growth for 1 hour
A dust-devil on Mars uncovers ruinsSpaceAnyRareA story fragment and Royal Jelly
The colony's first off-world birthSpaceAnyLegendary+Population (big) and a commemorative card
An interplanetary trade fairSpaceAnyRareTrade any resource 1:1 for 1 hour
A wormhole flickers openSpaceAnyLegendarySend scouts through (a new region, risk) or leave it
The hive mind hums in unisonSpaceAnyCommon+5% production for 2 hours
Starlight harvestSpaceAnyCommon+power for 1 hour
Categories: Story ยท Events