Story events are moments in the colony's life, each with an effect. Rarer ones are more dramatic.
| Event | Area | Season | Rarity | Effect |
|---|---|---|---|---|
| Nuptial flight day: winged queens and males leave the nest | Any | Spring | Rare | Royal Jelly as new colonies are founded |
| The queen lays a record clutch | Any | Any | Common | +15% population growth for 2 hours |
| Nurses move the brood pile somewhere warmer | Any | Any | Common | +10% growth for 1 hour |
| A gamergate worker starts laying eggs | Any | Any | Rare | Accept (+growth, โ5% queen class bonus for a day) or stop her |
| The "lazy" reserve workers wake up | Any | Any | Common | +5% all production for 1 hour |
| Undertaker ants clear the refuse pile | Any | Any | Common | No disease events for 1 day |
| A trophallaxis feast: everyone shares food mouth to mouth | Any | Any | Common | Food upkeep โ20% for 2 hours |
| Grooming day | Any | Any | Common | Disease and mite events weaker for 1 day |
| A fungal infection appears in one chamber | Any | Any | Common | Quarantine (lose 3% Food) or ignore (50% chance of โ10% growth for 4 hours) |
| A worker turns into a zombie ant (Cordyceps) | Any | Any | Rare | Carry it away (safe) or study it (Codex page, small risk) |
| Mites hitch a ride on returning foragers | Any | Any | Common | Tap to groom; missed: โ5% production for 1 hour |
| An ant mill: a group follows each other's trail in an endless circle | Any | Any | Rare | Break the circle; missed: Gathering returns 20% less for 1 hour |
| A tandem-running lesson: one ant leads another to food | Any | Any | Common | Explorers 15% faster for 2 hours |
| A scout finds a huge food source | Any | Any | Common | +Food (30 minutes of output) |
| A batch of major workers hatches | Any | Any | Common | +10% combat damage for 2 hours |
| The queen's pheromones surge | Any | Any | Common | +5% everything for 1 hour |
| Many pupae hatch at once | Any | Any | Common | +Population (20 minutes of births) |
| Repletes are overfilled | Any | Any | Common | +10% Food cap for 4 hours |
| Rival scouts spotted at the trail | Any | Any | Common | Chase them off; missed: lose 3% Food |
| The nest is overcrowded | Any | Any | Common | Dig new chambers (Materials) or found a satellite nest (Population) |
| An old forager's last trip brings back a treasure | Any | Any | Common | Small Food and one random item |
| A lost worker returns with news of the land beyond | Any | Any | Common | Reveals 1 Exploration tile |
| A super-major hatches | Any | Any | Rare | Tap to crown it: +25% damage for the next boss wave |
| A second queen asks to join the colony | Any | Any | Rare | Accept (+growth, a new species card chance) or drive her out |
| Aphids produce extra honeydew | Any | Any | Common | +20% Aphid herd output for 2 hours |
| The aphid herd wanders off | Any | Any | Common | Round them up; missed: Aphid herd paused for 1 hour |
| Workers adopt a herd of scale insects | Any | Any | Rare | +Food over 1 day |
| Seeds sprout in the granary | Any | Any | Common | Eat them now (+Food) or let them grow (+more Food over 4 hours) |
| The fungus garden blooms | Any | Any | Common | +15% Food for 2 hours |
| Fungus garden blight | Any | Any | Common | Weed it out (lose 5% Food) or wait (production โ10% for 2 hours) |
| Heatwave inside the nest | Any | Any | Common | Move brood deeper (โ10% production for 1 hour) or fan with workers (Food cost) |
| A cold snap | Any | Any | Common | โ10% growth for 2 hours; +5% offline efficiency for the night |
| Workers build a living bridge across a gap | Any | Any | Common | Exploration 20% cheaper for 2 hours |
| A raft drill: the colony practises floating together | Any | Any | Rare | Flood events halved for 7 days |
| A stridulation chorus: ants squeak to each other | Any | Any | Common | +5% morale (combat) for 1 hour |
| Workers take hundreds of micro-naps | Any | Any | Common | +10% offline efficiency for the next absence |
| At dusk, a few workers seal the entrance from outside | Any | Any | Rare | No raids overnight; Codex page on self-sacrifice |
| An ant cricket sneaks in and steals food | Any | Any | Common | Catch it; missed: lose 3% Food |
| A rove beetle pretends to be a nestmate | Any | Any | Common | Tolerate it (cleans the nest: +disease resistance) or evict it |
| A caterpillar's sweet smell tricks the nurses | Any | Any | Rare | Take it in (Food from it, slow brood loss) or refuse; Codex page |
| A lost queen of another species arrives | Any | Any | Rare | Adopt (+Population, species card chance) or turn her away |
| A pollen windfall | Any | Any | Common | +Food |
| Morning dew droplets on every surface | Any | Any | Common | Foragers +10% for 1 hour (mornings only) |
| A friendly colony sends a gift | Any | Any | Rare | +Royal Jelly (small) |
| The colony's anniversary | Any | Any | Rare | +10% everything for 1 day and a story card |
| A worker "discovers" a fact | Any | Any | Common | A free Codex page |
| An explorer miscounts her steps and gets lost | Any | Any | Common | โ1 explorer; she returns next day with a found item |
| Twin larvae grow into giants | Any | Any | Rare | +1 card duplicate (random caste card) |
| Workers redecorate the nest | Any | Any | Common | Cosmetic change for a day; +5% morale |
| A drought of food sources nearby | Any | Any | Common | Send explorers further (ants) or ration (โ10% growth for 2 hours) |
| The child taps on the glass | Bedroom | Any | Common | Calm the colony; missed: โ10% production for 30 min |
| A whole biscuit drops in | Bedroom | Any | Common | +Food (1 hour of output) |
| The child forgets to feed the farm | Bedroom | Any | Common | โ10% growth for 4 hours |
| A birthday party next door is loud | Bedroom | Any | Common | โ5% production for 1 hour |
| Leftover birthday cake | Bedroom | Any | Rare | +Food (3 hours of output) |
| Sleepover friends peer in with torches | Bedroom | Any | Common | Put on a show (+Royal Jelly, โ5% Food) or hide |
| A torch shone in at night | Bedroom | Any | Common | Shield the brood; missed: โ10% growth for 1 hour |
| A glow-in-the-dark sticker on the glass | Bedroom | Any | Rare | Night foraging +15% for 3 nights |
| School holidays: the child is home all day | Bedroom | Any | Common | +10% Food for 3 days |
| Show-and-tell day: the farm goes to school | Bedroom | Any | Rare | Perform (+Royal Jelly, travel stress โ5% for a day) or stay calm |
| Cordial spilled near the lid | Bedroom | Any | Common | +Food; โ5% Materials for 1 hour (sticky) |
| A Lego avalanche hits the desk | Bedroom | Any | Common | Clear the blocks; missed: one building blocked for 1 hour |
| The cat stares at the farm | Bedroom | Any | Common | โ5% production for 1 hour |
| The cat knocks over the pencil cup | Bedroom | Any | Common | +Materials (pencil shavings) |
| The dog barks at a delivery | Bedroom | Any | Common | โ3% production for 30 min |
| A goldfish bowl moves onto the desk | Bedroom | Any | Rare | Fishing +2 casts today |
| The family hamster escapes | Bedroom | Any | Rare | Hide deep (โ10% production 1 hour) or defend (soldiers at risk, +combat XP) |
| The window is opened for fresh air | Bedroom | Any | Common | +10% growth for 2 hours |
| A fly gets into the room | Bedroom | Any | Common | Catch it: +Food |
| A moth circles the desk lamp | Bedroom | Any | Common | Catch it: +Food |
| The desk lamp is left on all night | Bedroom | Any | Common | +10% growth; Bronze forge +20% overnight |
| A power blackout | Bedroom | Any | Common | Steam buildings paused 1 hour |
| A glue stick is left uncapped | Bedroom | Any | Common | +Materials; one trail slowed for 1 hour |
| A pile of pencil shavings | Bedroom | Any | Common | +Materials |
| Eraser crumbs everywhere | Bedroom | Any | Common | +Materials |
| A glitter accident | Bedroom | Any | Rare | +Materials and a sparkly cosmetic for a day |
| The farm wins a ribbon at the school science fair | Bedroom | Any | Rare | +Royal Jelly |
| Mum vacuums the bedroom | Bedroom | Any | Common | Evacuate outposts (production โ10% for 1 hour) or risk it (lose 5% Materials) |
| Room-cleaning day | Bedroom | Any | Common | Hide stores (โ5% production) or risk losing 10% Food |
| A toy dinosaur is placed on the farm | Bedroom | Any | Common | Codex: ants lived alongside dinosaurs; +5% morale |
| The child names one of the ants | Bedroom | Any | Rare | A hero ant appears: +5% to her job for 7 days |
| The child reads an ant book aloud | Bedroom | Any | Common | A free Codex page |
| A phone game's sounds next to the farm | Bedroom | Any | Common | โ3% production for 30 min |
| Rain on the window | Bedroom | Any | Common | +5% growth (cosy) for 2 hours |
| A thunderstorm rattles the house | Bedroom | Any | Common | โ10% production for 30 min |
| The heater comes on for winter | Bedroom | Winter | Common | +10% growth for 1 day |
| The air conditioner runs all day | Bedroom | Summer | Common | โ5% growth for 1 day |
| A spider builds a web in the corner of the lid | Bedroom | Any | Common | Cut the web; missed: โ5% Food trail for 1 hour |
| Silverfish raid from the bookshelf | Bedroom | Any | Common | Defend; missed: lose 3% Food |
| A cockroach under the bed | Bedroom | Any | Common | Drive it off; won: +Food |
| A sock left beside the farm | Bedroom | Any | Common | +Materials (fluff) and a temporary outpost |
| A pizza crust under the bed | Bedroom | Any | Rare | +Food (4 hours of output) |
| A lolly is dropped | Bedroom | Any | Common | +Food; +10% forager speed for 1 hour (sugar rush) |
| An apple core in the bin | Bedroom | Any | Common | +Food |
| A banana peel | Bedroom | Any | Common | +Food |
| A juice-box straw falls onto the desk | Bedroom | Any | Common | A bridge: Exploration 20% cheaper for 1 hour |
| A paperclip chain | Bedroom | Any | Common | +Materials |
| Loose staples | Bedroom | Any | Common | +Materials (metal) |
| A coin rolls under the desk | Bedroom | Any | Rare | +Materials (metal); +Royal Jelly (tiny) |
| A marble rolls into a tunnel | Bedroom | Any | Rare | Keep it as a boulder trap (+defence) or roll it out (+Materials) |
| A page torn from an old encyclopaedia | Bedroom | Any | Rare | +20% research speed for 2 hours |
| A nightlight is plugged in | Bedroom | Any | Common | Night production +5% for 7 nights |
| Loud music through headphones | Bedroom | Any | Common | โ5% production for 1 hour |
| The teenager posts a video of the colony | Bedroom | Any | Rare | +Royal Jelly ("followers") |
| A friend offers to add more ants | Bedroom | Any | Rare | Accept (a rival queen: war waves for a day, then her species card) or refuse |
| The teenager forgets to close the lid | Bedroom | Any | Common | Scouts explore 1 free tile |
| Charger warmth under the farm | Bedroom | Any | Common | +10% Steam power for 2 hours |
| An energy drink spills | Bedroom | Any | Rare | +20% speed for 1 hour, then โ10% for 1 hour |
| Exam week: no attention for days | Bedroom | Any | Common | โ10% Food for 2 days |
| Renewed interest in the colony | Bedroom | Any | Common | +10% Food for 2 days |
| The bedroom is repainted | Bedroom | Any | Rare | Evacuate the fumes (โ15% production for 2 hours) or seal the nest (โ5% growth for a day) |
| The fly screen tears: wasps get in | Bedroom | Any | Common | Fight; missed: lose 5% Food |
| A daddy-long-legs web across the farm lid | Bedroom | Any | Common | Clear it; missed: one building blocked 1 hour |
| Mould on an old cup | Bedroom | Any | Common | Farm the mould (+Food over time, disease risk) or avoid it |
| Chips spilled at a teen party | Bedroom | Any | Common | +Food |
| A pillow fight dust storm | Bedroom | Any | Common | โ5% production for 30 min |
| Cereal spilled on the desk | Bedroom | Any | Common | +Food |
| Christmas tree needles fall | Bedroom | Any | Common | +Materials |
| Easter egg foil and chocolate | Bedroom | Any | Common | +Food and Materials |
| A Halloween lolly stash | Bedroom | Any | Common | +Food (big) |
| A sausage falls off the barbecue | Backyard | Any | Common | +Food (2 hours of output) |
| A picnic blanket is spread on the lawn | Backyard | Any | Common | +Food over 1 hour |
| The sprinkler floods the entrance | Backyard | Any | Common | Raft up (lose 3% Materials) or seal (โ10% production 1 hour) |
| Lawn-mowing day | Backyard | Any | Common | Evacuate surface outposts or risk losing 5% Food |
| A leaf blower scatters the trail | Backyard | Any | Common | โ10% Gathering for 1 hour |
| The compost is turned | Backyard | Any | Common | +Food |
| Tomatoes split in the vegie patch | Backyard | Any | Common | +Food |
| Fruit falls from the backyard tree | Backyard | Any | Common | +Food |
| Kids run through the yard | Backyard | Any | Common | โ5% production for 30 min |
| The dog digs near the nest | Backyard | Any | Common | Defend (soldiers at risk) or dig deeper (โ10% production 1 hour) |
| Food left in the dog's bowl | Backyard | Any | Common | +Food |
| The cat hunts a skink near the nest | Backyard | Any | Common | +Food (scraps) |
| A magpie swoops the trail | Backyard | Any | Common | Take cover; missed: lose 2% Population |
| A kookaburra perches on the fence | Backyard | Any | Common | Enemy waves โ10% HP today (it eats bugs) |
| A blue-tongue lizard wanders through | Backyard | Any | Common | Hide (โ5% production) or let it pass (it eats some enemy insects: next wave easier) |
| An echidna arrives: it eats ants | Backyard | Any | Rare | Dive deep (โ20% production 2 hours) or defend (soldiers at risk, a Rare card on success) |
| A possum on the fence at night | Backyard | Any | Common | Night events +1 today |
| Bin night: a bag splits | Backyard | Any | Common | +Food |
| The garbage truck spills | Backyard | Any | Rare | +Food and Materials (big) |
| Recycling day: cans everywhere | Backyard | Any | Common | +Materials |
| The neighbour puts out ant bait | Backyard | Any | Common | Avoid that side (โ5% Gathering for 1 day) or test it (risk 3% Population, Codex page) |
| Surface spray on the path | Backyard | Any | Common | Reroute trails (โ10% Food 2 hours) or push through (lose 3% Population) |
| An exterminator's van parks out front | Backyard | Any | Rare | Go quiet (โ50% production 1 hour) or keep working (risk 5% Population) |
| A rainstorm | Backyard | Any | Common | +10% growth; โ10% Gathering for 2 hours |
| A drought | Backyard | Any | Common | Send explorers for water sources (ants) or ration (โ10% growth for 1 day) |
| A heatwave | Backyard | Summer | Common | โ15% production for 4 hours; heat-proof cards ignore it |
| Hail | Backyard | Any | Rare | โ10% Materials (outposts damaged) |
| Bushfire smoke haze | Backyard | Summer | Rare | โ10% production for 1 day; Codex page on fire recovery |
| Flying ant day: queens from every colony take off | Backyard | Spring | Rare | Catch queens: +Royal Jelly per catch |
| The birdbath is refilled | Backyard | Any | Common | Fishing +2 casts today |
| The pool cleaner runs near the nest | Backyard | Any | Rare | Move the trail (โ5% for 1 hour) or wait (risk Food) |
| A hose left running | Backyard | Any | Common | Flood risk tomorrow +; Fishing +1 cast |
| A garden gnome is moved onto the mound | Backyard | Any | Rare | A new outpost spot |
| Kids build a sandcastle | Backyard | Any | Common | +Materials (sand); Exploration +1 tile |
| A cricket ball lands on the mound | Backyard | Any | Common | โ5% Materials (repairs) |
| A footy is kicked into the garden bed | Backyard | Any | Common | โ3% production for 30 min |
| Drips from the washing line | Backyard | Any | Common | +5% growth for 1 hour |
| An oil drip under the car | Backyard | Any | Common | +10% power for 2 hours |
| Crumbs from a car being cleaned out | Backyard | Any | Common | +Food |
| The ice-cream truck plays down the street | Backyard | Summer | Rare | +Food (melted drips) |
| A street party | Backyard | Any | Rare | +Food (big); โ5% production (noise) |
| Roadworks shake the ground | Backyard | Any | Common | โ10% production for 2 hours |
| A concrete slab is poured over the edge of the nest | Backyard | Any | Rare | Evacuate those tunnels (lose 5% Materials) or dig under (Materials cost, keep production) |
| A new garden bed is built | Backyard | Any | Common | Exploration +2 tiles |
| The fence is repaired | Backyard | Any | Common | Outposts on the fence line paused 1 hour |
| Solar panels go on the roof | Backyard | Any | Rare | +10% power for 7 days |
| The wifi router is upgraded | Backyard | Any | Rare | +10% Data Hive output for 7 days |
| A drone flies over the yard | Backyard | Any | Common | Hide; missed: โ5% production for 1 hour |
| A robot lawnmower appears | Backyard | Any | Rare | Map its route (research cost) or avoid the lawn (โ5% Gathering) |
| A smart sprinkler schedule is set | Backyard | Any | Common | Flood events predictable: shown 1 hour ahead for 7 days |
| A school class visits the colony | Backyard | Any | Rare | +2 free Codex pages |
| The entomologist samples workers | Backyard | Any | Common | Offer workers (โ2% Population, +research) or hide |
| A museum asks for a specimen | Backyard | Any | Rare | Send a worker (+Royal Jelly, โ1 ant) or decline |
| A news story about the clever colony | Backyard | Any | Rare | +Royal Jelly |
| A hacker colony jams the pheromone network | Backyard | Any | Common | Restore it; missed: Data Hive paused 1 hour |
| A border clash with a rival supercolony | Backyard | Any | Common | Fight (combat wave) or cede a tile |
| An allied colony asks for help against wasps | Backyard | Any | Common | Send soldiers (risk ants, +Royal Jelly) or send Food |
| A termite mound discovered nearby | Backyard | Any | Rare | Raid it (combat, +Materials) or trade (Food for Materials) |
| A bee swarm hangs in the tree | Backyard | Any | Rare | +Food (honey drips) for 1 day |
| A European wasp nest found | Backyard | Any | Common | Attack it (boss fight) or avoid that area for a day |
| A redback spider under the barbecue | Backyard | Any | Common | Avoid; missed: lose 2% Population |
| A huntsman spider on the wall | Backyard | Any | Common | Night pests โ20% today (it hunts them) |
| Cicadas emerge | Backyard | Summer | Common | +Food (big) for 1 day |
| A Christmas beetle swarm | Backyard | Any | Common | +Food; Codex page |
| Bogong moths pass through on migration | Backyard | Spring | Rare | +Food; Codex page on migration |
| Autumn leaves pile up | Backyard | Autumn | Common | +Materials |
| A frosty morning | Backyard | Winter | Common | โ10% production until noon |
| A possum raids the compost | Backyard | Any | Common | โ5% Food from compost for 1 day |
| A rainbow after the storm | Backyard | Any | Rare | +5% everything for 2 hours |
| A power outage across the suburb | Backyard | Any | Common | Data buildings paused 1 hour |
| A solar flare erupts | Space | Any | Common | Raise shields (Materials) or ride it out (โ20% production 1 hour) |
| A meteor shower | Space | Any | Common | +Materials |
| A micrometeoroid pierces the hive | Space | Any | Common | Patch it; missed: lose 5% Materials |
| Brood floats away in zero-G | Space | Any | Common | Catch them; missed: โ10% growth for 1 hour |
| An old recording of the 2014 ISS ants | Space | Any | Rare | A free Codex page and +5% morale |
| A cosmic-ray mutation | Space | Any | Rare | Keep it (random strong buff for a day, small risk) or repair it |
| A comet passes close by | Space | Any | Rare | Fishing +3 casts (comet-tail fishing) |
| A rich asteroid vein is found | Space | Any | Common | +Materials (big) |
| An asteroid near-miss | Space | Any | Common | Dodge; missed: โ10% production for 1 hour |
| A Martian dust storm | Space | Any | Common | Mars outposts โ20% for 4 hours |
| The Moon low-gravity festival | Space | Any | Rare | +10% morale and Exploration for 1 day |
| Space pirates raid a supply line | Space | Any | Common | Fight (combat) or pay them off (Food) |
| First contact with an alien colony | Space | Any | Legendary | Befriend (ally, alien species card) or keep away |
| An alien trade offer | Space | Any | Common | Trade Food for Royal Jelly, or decline |
| Salvage from a lost satellite | Space | Any | Common | +Materials |
| An old Earth radio broadcast | Space | Any | Rare | A story fragment about the Colonizer |
| A message from the Colonizer | Space | Any | Rare | +10% everything for 1 day; story beat |
| A hull breach in the orbital hive | Space | Any | Common | Seal it; missed: lose 5% Food |
| The oxygen garden blooms | Space | Any | Common | +Food |
| Hydroponic fungus spreads | Space | Any | Common | Prune (lose 5% Food) or wait (โ10% Food for 2 hours) |
| Tardigrades hitch a ride | Space | Any | Rare | Water bear card duplicate |
| An eclipse | Space | Any | Common | Solar output โ50% for 30 min; night events +1 |
| Auroras over a gas giant | Space | Any | Rare | +5% morale for 1 day |
| Gravitational lensing reveals a hidden planet | Space | Any | Legendary | A new Exploration region |
| A pulsar's rhythm syncs the hive | Space | Any | Rare | +10% production for 2 hours |
| An ice moon with an ocean underneath | Space | Any | Rare | A new Fishing spot unlocked |
| A Venus heat storm | Space | Any | Common | Venus outposts paused 2 hours |
| Jupiter's radiation belts flare | Space | Any | Common | Combat waves +10% harder today |
| Harvesting Saturn's rings | Space | Any | Common | +Materials (ice) |
| A hive-ship launch party | Space | Any | Common | +5% everything for 1 hour |
| A navigation error | Space | Any | Common | Exploration costs +10% for 1 hour |
| Terraforming takes hold | Space | Any | Rare | +10% Food on that planet for 7 days |
| Terraforming fails | Space | Any | Common | Lose 5% Materials on that planet |
| A human space station visits | Space | Any | Rare | Hide or greet (+Royal Jelly, story beat) |
| A robot probe is mistaken for a queen | Space | Any | Common | Funny cutscene; +5% morale |
| A time-dilation glitch | Space | Any | Rare | Next offline period counts 25% longer |
| A Dyson panel drifts out of alignment | Space | Any | Common | Realign; missed: โ10% power for 1 hour |
| A whisper of entropy | Space | Any | Common | โ5% production for 1 hour; ominous Codex page |
| A vision of the Antiverse | Space | Any | Rare | A free Codex page and +10% research for 1 hour |
| A shadow colony mirrors your moves | Space | Any | Common | Fight it (combat) or out-build it (Materials race) |
| The hive mind dreams | Space | Any | Common | +5% offline efficiency for the next absence |
| A star is born nearby | Space | Any | Rare | +10% power for 7 days |
| A distant supernova | Space | Any | Legendary | +Royal Jelly; a once-in-a-lifetime card |
| Fishing in quantum foam | Space | Any | Rare | Fishing catches doubled today |
| A sign from the Great Ant | Space | Any | Legendary | +20% everything for 1 day |
| A water-ice find in a crater | Space | Any | Common | +Food (ice farming) |
| A sunspot cycle peaks | Space | Any | Common | +10% solar power for 1 day |
| A cargo pod goes missing | Space | Any | Common | Search for it (explorers) or write it off (lose 5% Materials) |
| The hive ship's gardens overgrow | Space | Any | Common | +Food; โ5% Materials (pruning) |
| A rogue moonlet drifts close | Space | Any | Rare | Capture it (+Materials, research cost) or let it pass |
| Zero-G building contest | Space | Any | Common | +10% building speed for 2 hours |
| A homesick colony looks back at Earth | Space | Any | Common | +5% morale; a Codex page about home |
| Static storm in the network | Space | Any | Common | Reroute; missed: โ10% Data for 1 hour |
| An alien pollen cloud | Space | Any | Rare | +Food (exotic) for 1 day |
| A space-suited ant explorer returns | Space | Any | Common | Reveals 2 Exploration tiles |
| Orbital debris field | Space | Any | Common | Clear it (Materials) or route around (Exploration +20% cost for 2 hours) |
| A crystal cave on an asteroid | Space | Any | Rare | +Materials (big) |
| Low-orbit sunrise every 90 minutes | Space | Any | Common | Day-night events doubled for 3 hours |
| An alien beetle swarm migrates past | Space | Any | Common | Defend; missed: lose 5% Food |
| Martian sand sculptures | Space | Any | Rare | Cosmetic for 7 days; +5% morale |
| A broken probe offers old data | Space | Any | Common | +research |
| A gravity-assist slingshot | Space | Any | Common | Exploration 30% faster for 1 hour |
| A methane lake on Titan | Space | Any | Rare | A new Fishing spot (methane fishing) |
| Space sickness in new recruits | Space | Any | Common | โ10% growth for 1 hour |
| A dust-devil on Mars uncovers ruins | Space | Any | Rare | A story fragment and Royal Jelly |
| The colony's first off-world birth | Space | Any | Legendary | +Population (big) and a commemorative card |
| An interplanetary trade fair | Space | Any | Rare | Trade any resource 1:1 for 1 hour |
| A wormhole flickers open | Space | Any | Legendary | Send scouts through (a new region, risk) or leave it |
| The hive mind hums in unison | Space | Any | Common | +5% production for 2 hours |
| Starlight harvest | Space | Any | Common | +power for 1 hour |