Matabele ant is a 4-star species card from the Atomic Age. Matabele ants carry injured nestmates home after termite raids and treat their wounds.
Bonus by grade
| Grade | Copies needed | Bonus |
|---|---|---|
| Common | 0 | +12% soldier HP |
| Uncommon | 2 | +21.6% soldier HP |
| Rare | 5 | +36% soldier HP |
| Epic | 10 | +54% soldier HP |
| Legendary | 20 | +84% soldier HP |
Duplicates raise the grade: Uncommon at 2, Rare at 5, Epic at 10, Legendary at 20.
Codex
- Common: Megaponera analis raids termite nests in columns.
- Uncommon: Raids can include hundreds of ants.
- Rare: Injured ants call for help with a chemical signal.
- Epic: Nestmates carry them home after the fight.
- Legendary: Back home, workers clean their wounds, which helps them survive.
Field notes are reviewed regularly. Spot something wrong? Tell us.
Field guide
| Size | Workers about 5–18 mm, a few up to 25 mm |
| Colony | About 400–2,300 ants |
| Queens | One wingless, worker-like queen; new colonies form by splitting |
| Nest | Underground, up to about 0.7 m deep, often near trees or old termite mounds |
| Diet | Only termites of the Macrotermitinae group, mainly Macrotermes bellicosus |
| Defence | Strong hunters; larger workers break open termite mounds |
| Active | Raids mostly at dawn and dusk, about three to five a day |
| Lifespan | Not well known |
| Where it lives | Sub-Saharan Africa, from about 25° S to 12° N |
Did you know?
- A raid usually involves about 200–500 ants and can last up to an hour.
- Treated wounds greatly improve survival; untreated injured ants mostly die.
- Ants that lose three or more limbs are left behind.
Sources: en.wikipedia.org, antwiki.org